你可以使用键盘方向键来控制蛇的移动,吃到食物后蛇的长度会增加,并且游戏会在蛇触碰到墙壁或自身时结束。
下面是一个贪吃蛇游戏的简单代码示例:
```python
import pygame
import random
# 初始化游戏
pygame.init()
# 游戏窗口大小
window_width = 800
window_height = 600
# 蛇和食物的大小
snake_size = 20
food_size = 20
# 游戏窗口
window = pygame.display.set_mode((window_width, window_height))
pygame.display.set_caption('贪吃蛇')
# 蛇的初始位置和方向
snake_x = window_width // 2
snake_y = window_height // 2
snake_direction = 'right'
# 蛇的身体列表
snake_body = []
snake_length = 1
# 食物的初始位置
food_x = random.randint(0, (window_width - food_size) // food_size) * food_size
food_y = random.randint(0, (window_height - food_size) // food_size) * food_size
# 游戏主循环
running = True
clock = pygame.time.Clock()
while running:
# 设置帧率
clock.tick(10)
# 处理游戏事件
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
# 键盘输入
keys = pygame.key.get_pressed()
if keys[pygame.K_UP] and snake_direction != 'down':
snake_direction = 'up'
elif keys[pygame.K_DOWN] and snake_direction != 'up':
snake_direction = 'down'
elif keys[pygame.K_LEFT] and snake_direction != 'right':
snake_direction = 'left'
elif keys[pygame.K_RIGHT] and snake_direction != 'left':
snake_direction = 'right'
# 更新蛇的位置
if snake_direction == 'up':
snake_y -= snake_size
elif snake_direction == 'down':
snake_y += snake_size
elif snake_direction == 'left':
snake_x -= snake_size
elif snake_direction == 'right':
snake_x += snake_size
# 判断蛇是否吃到食物
if snake_x == food_x and snake_y == food_y:
snake_length += 1
food_x = random.randint(0, (window_width - food_size) // food_size) * food_size
food_y = random.randint(0, (window_height - food_size) // food_size) * food_size
# 更新蛇的身体
snake_body.append((snake_x, snake_y))
if len(snake_body) > snake_length:
del snake_body[0]
# 判断蛇是否触碰到墙壁或自身
if snake_x < 0 or snake_x >= window_width or snake_y < 0 or snake_y >= window_height:
running = False
for segment in snake_body[:-1]:
if segment == (snake_x, snake_y):
running = False
# 绘制游戏界面
window.fill((0, 0, 0))
pygame.draw.rect(window, (255, 0, 0), (food_x, food_y, food_size, food_size))
for segment in snake_body:
pygame.draw.rect(window, (0, 255, 0), (segment[0], segment[1], snake_size, snake_size))
# 更新游戏显示
pygame.display.update()
# 游戏结束
pygame.quit()
```
运行以上代码,你将看到一个简单的贪吃蛇小游戏窗口。你可以使用键盘方向键来控制蛇的移动,吃到食物后蛇的长度会增加,并且游戏会在蛇触碰到墙壁或自身时结束。